Job | Project | Type |
---|---|---|
Leading 3d Environment Artist | Fortnite | Remote work |
Specialist in hand paint textures | Unannounced project | Freelance work |
Leading 3d Environment Artist | Fortnite | Remote work |
Senior Technical Animator
We are looking for an experienced facial rig and character rig specialist familiar with character-related in simulations Unreal Engine.
What will you do:
- Сreate clear, non-destructive rigs for characters, creatures and props.
- Cloth and hair movement simulation in Unreal engine.
- Own the skinning and deformation process for a variety of rigged assets.
What is important for us:
- At least one year of character rigging experience in a professional studio.
- A portfolio that demonstrates the ability to create animator-friendly rigs,
MEL/Python scripts and UE simulations. - Knowledge of cloth/hair simulation in UE.
- Excelent knowledge of Maya.
- Knowledge of MEL/Python.
- Understanding of animation techniques.
Workstation requirements:
- Your own modern equipment.
- Broadband Internet access.
- Headset or headphones with a microphone for calls.
- Windows 10 and the latest versions of all work-related software.
What we offer:
- Long-term remote full-time job.
- Two weeks (10 work days) of paid vacation a year. And 5 paid day-off every 6 months.
- New year bonus for those, who have been in the studio for 6 months and more.